about me | scripting
I have 3+ years of experience writing LUAU in Roblox Studio, with a focus on back-end systems, and game mechanics. I've contributed to many tower games by implementing systems and mainly doing bug fixing and polishing. I have half a year of professional experience too with writing LUAU. Recently I have also been experimenting with Godot (using GDScript), Luduvo, Python and web development (using plain HTML/JS /CSS but sometimes I use React from Vite). Though I only script professionally in LUAU. In Python I have mainly been experimenting with machine learning. My most impressive AI in my opinion is one that can see if a message is spam or valid and it gets perfect results when I test it myself. I am always focused on getting things done while at the same time make clear, scalable and understandable code.
Technologies: LUAU, Roblox Studio, GODOT, game systems, Minor UI Features.